Monday, October 27, 2014

HOW TO DRAW COMIC ART?
WHAT YOU NEED ASIDE FROM THE TOOLS.

Picture










When you are learning to draw comic art, you are taking the steps to express yourself in a unique art form. In it, you can explore potential scenarios that may happen and determine how you would proceed with them. You could even learn more about a certain area and focus on a personal growth while giving yourself the chance to reduce overall stress and build a collection of your own work.

Many people believe that comic art is broken down into two different forms. You have those that believe the comic book heroes are the true form of comic art, while others believe the comics in the Sunday paper are truer to the art form. In both cases what is being displayed would be considered correct.


That's because there is no boundaries in terms of what is right or wrong. What is essential is that you find your passion in drawing what makes you feel something. If you want to lose yourself in an action comic, then you should focus your talents there. But if your passion is to make a person laugh during some crazy scheme or scenario that is correct as well. The point is to make it about you.

If illustrations have been your passion for awhile now, and comic books leave you in awe, you are likely wondering the process on how to draw comics yourself. While it may seem intimidating at first, drawing comic art is like anything and you'll get better with the more you practice.

BE INSPIRED, GET EXAMPLES.

Picture











Before you begin jumping in to the craft of drawing, take some time to look at pieces that have really impressed you or you get inspired by.For example, your favorite comic artist's sketches, his/her cover art works or a particular comic issue that really gets to you the first time you saw it.When you are reviewing them notice the texture and shading that goes into giving each piece a unique feeling and look. On these pieces study the lines that go into each figure and object. There might be broken lines, or vibrant ones and you should note that each stroke is essential in the final product. When you are crafting a piece of your own, it is vital that you keep this in mind, and use it to enhance the level of work you put out.

From the selection that you have chose to review, take a moment and find an area on that picture that strikes out at you. It could be something as simple as the face of a character or the brick pattern on the wall. Once you have decided on the perfect area you will draw it yourself three times. The first drawing will be the same image in size comparison. This will help you to focus on areas on a standard scale. The second drawing will find you making that same image in half the size. This process has you focus in on areas that are essential when it comes to detail. Finally you will make a larger size of the original drawing to learn how detail works and to give you a larger scale of practice.

Learn And Be Creative.

Once you have completed this process you will then need to learn all about motion.This is where guidebooks and wooden human models come in handy because a drawing is inanimate you need to add portions to your drawing that lead the person reviewing your comic to believe that there is action. From a running motion to a powerful punch there are techniques you can do to achieve the feeling of action.

When you reach the point that you want to begin your own comic there are things to remember. Drawing comic art right the first time isn't always a probability. You will make many changes as you fine tune your art and finally settle on a scene that works for you. With that in mind always start your drawings with a pencil on inexpensive paper. You can always transfer to higher quality paper after you have fine tuned the drawing by transposing the image.

The characters you draw will be an essential part of your own work. Think for a moment how many characters you want to have interacting and list their unique traits so you can make for a believable tale. Have a sample sketch of each waiting for you to add to the scenes that you are building. Even better, have a portfolio of characters designs, building, machines and other things as well so that you have a collection of your ideas that you might forget in the future.
Where is it?

It is important to keep in mind that the first frame of your comic should setup the scene's setting. This can be done by simply creating an area that is recognizable by most people. It can be anything from an alley to a graveyard depending on your genre. Keep in mind while crafting you need room for conversations as well, so don't work about sections conversation bubbles will appear in.
http://www.creativecomicart.com/how-to-draw.html

No comments: